We are aware that some players have been experiencing frame rate inconsistencies on Xbox Series X|S due to certain TV set compatibility. We've added an optional 30fps framerate lock option on Xbox Series X|S that can be enabled if you encounter this.
Fixed softlock when sorting the Trigger Sequence of any ride.
Fixed a crash caused by a certain state in terrain edit mode.
Fixed a crash caused by the game trying to update display sequencers which had been destroyed by the undo function.
Fixed a crash in path editing.
Improvements to the system memory management to reduce occurrences of crashing on Xbox Series X|S.
Various other crash fixes.
User Interface (UI)
Fixed an issue with setting Delete Path Mode to its minimum distance after changing measurement unit type.
Fixed an issue in Park Management where the "Fastest Coaster" statistic was displaying incorrect data.
Move Snap distance units now properly converted from previous units, which will stop the snap distance being able to be set to 0.
Fixed an issue in the "shootable targets" list UI which had been causing the list to scroll on any input.
Staff & Guests
Fixed issue with mechanics not fixing "Rush Hour" in the Downtown Scenario.
Fixed some guest position "popping" when using half length sloped path pieces.
Text & Localisation
Various text and localisation fixes applied.
Fixed flickering trees/background textures.
Fixed an issue some players experienced with achievements not triggering on Xbox platforms. Any missed achievements should now be awarded upon next load.
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